Category Archives: Technical Infrastructure

Mimas AR open for business

Mimas is pleased to announce that we are now open to engage in Augmented Reality consultancy and training, an exciting new area where we hope to realise its rich potential for education. Mimas’s experience with AR has involved working with award winning Academics, Library Professionals, Developers and Students to create pedagogically sound experiences across a … Read more

Tips on creating education based AR

Over the last few weeks I have been reading many blog posts heralding 2013 as the year that AR becomes the present instead of the future. Unfortunately, from an educational perspective, AR is still written about primarily as a marketing and advertising tool where user experiences can be shallow and fleeting. Location based AR such … Read more

SCARLET+ ‘Swings and Roundabouts’ – the ups and downs of creating an AR application.

Working on Scarlet+ has so far been a roller coaster of triumphs and tribulations, but I am delighted to be able to declare that I am now working on the app itself. I had a huge breakthrough last week when Matt Ramirez suggested I try creating my trigger image using Firefox instead of Chrome as he had … Read more

SCARLET+ ‘Coding for the terrified’ or how I learned to stop worrying and love php.

One of the greatest worries I had when taking on my role as the project co-ordinator for University of Sussex’s augmented reality (AR) project was the actual building of it. The AR applications I first looked at had such an impressive wow factor that I wondered how I was ever going to learn to construct … Read more

SCARLET+ Technical Workshop

On Monday 1st October, myself and the two technical leads from the University of Creative Arts (Marie-Therese Gramstadt) and University of Sussex (Rose Lock) took part in a technical workshop in Manchester. The main aim was to gain a basic knowledge of how to create Natural Feature Tracking(NFT) channels in AR, linking printed images to … Read more

Rise of the (portable) machines

As the proliferation of tablet and handheld devices showcased at CES 2012 attest, mobile devices are big business. A growing number of consumers are turning away from what they perceive to be a restrictive desktop environment in a bid to be connected 24/7. The release of faster processors(Acer Iconia Tab A700 has a quad core) … Read more

Reflecting, learning, anticipating

It’s a new year and traditionally time for looking forward, and not for looking back. For the SCARLET project we’re just over half way through and it is therefore a perfect time to reflect on the activity undertaken so far, and the lessons learned to date. This blog post is my opportunity, as project director, … Read more

Demonstration Content

A SCARLET demonstration channel is now available for the user community to view a sample of the project content. To access the content download the image below and print it out in colour. Next, follow the instructions illustrating the user journey to allow the Junaio AR browser to surface the demo SCARLET content. It should … Read more

System integration and digital assets

  It is the ambition of the Scarlet project to pull in a wide range of related digital assets from multiple sources when viewing a particular object.  Many of these assets are held within John Rylands University Library systems and one of the issues for the project to consider is how to enable integration between … Read more

Technical Options Appraisal

At the project outset, technical architecture and choice of software was considered integral to its level of success. As the project would not be developing any technical code or services, building on existing frameworks available as open source (e.g. AR browsers) it was imperative that the delivery solution would be intuitive,structurally sound and technical viable. … Read more