Category Archives: User Testing

The SCARLET Project Survey

As part of the on-going work to evaluate and disseminate the work being done with the SCARLET Project,  we conducted a simple and straightforward survey for Dr. Guyda Armstrong’s 3rd year undergraduates from the pilot course “Beyond the Text: The Book and Its Body” which used the SCARLET app with Special Collections.  The survey was … Read more

The SCARLET Project with First Year Undergraduates

As part of the on-going development of SCARLET, beyond the pilot course, “The Book and Its Body”, a group of Dr. Guyda Armstrong’s first-year students in ITAL10300, “Contemporary Italian Culture” were asked to participate in a focus group on 26 April 2012.  As with the pilot course, Matt Ramirez demonstrated the app to the students … Read more

Scarlet Dissemination Workshop

John Hodgson, Jo Lambert and Matt Ramirez recently hosted a workshop at the John Rylands Library to demonstrate the Scarlet augmented reality project to archivists and librarians from other institutions in the region (though Alison Cullingford will no doubt wish us to point out that Bradford is firmly in Yorkshire!). Our guests were treated to a sneak preview of … Read more

Démonstration du projet SCARLET

Une démonstration du projet SCARLET est à présent disponible, afin de permettre aux utilisateurs de visualiser un échantillon du contenu du projet. Afin d’accéder au contenu, téléchargez l’image ci-dessous et imprimez-la en couleurs. Suivez ensuite les instructions de navigation afin de permettre au navigateur Junaio AR de démarrer la démonstration du contenu SCARLET. Il convient … Read more

Bringing ancient Greek papyri to life through AR

The Rylands papyri collection is one of the most important of the world, and constitutes an immense occasion for a papyrologist and ancient historian. It is an immense resource for both research and teaching. Of the about 2,000 Greek and Latin papyri in the collection, 700 have been restored, framed, catalogued and published, but many … Read more

Mapping out a User Journey

After being involved in initial discussions with Guyda Armstrong with regards to content development and storyboarding, I thought it would be beneficial to create a video showing the prototypes current user journey. This may change after we gain insight from the student evaluation that will take place over the next few months, being informed by … Read more

The Benefits of using Augmented Reality in Education

It is usual in education to be overly cautious whenever a new technical innovation is heralded, preferring to concentrate, perhaps rightly, on its pedagogical benefits in terms of increasing educational value. Augmented Reality is no different. Advertising has brought Augmented Reality to the masses, gaining much publicity in such marketing campaigns as Lynx, where the public … Read more