Tag Archives: user journey

A Reflection on Wearable Technology Show 2016

The Wearable Technology Show 2016 (WTS2016) this year in London’s ExCel features connected technology alongside the Augmented Reality Show and IOT connect show under one roof. Being able to be there for only one day, I was very keen to make the most out of it exploring cutting edge technologies across a multitude of fields, … Read more

5 take aways from SIGGRAPH 2015

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques including an exhibition, technical papers, industry talks and hands-on courses that attracts hundreds of exhibitors from around the world and many thousand delegates. Having been recommended to attend by several 3D/VR/AR luminaries, it quickly surpassed my inflated expectations, leaving at … Read more

AR(t) magazine – new article by Matt Ramirez, the Mimas lead AR developer

We are really pleased to announce that an article written by Mimas’ Matt Ramirez is featured in the latest issue of AR(t) magazine.  The article talks about lessons learnt and knowledge gained through both the SCARLET and SCARLET+ projects, and how AR can enhance the student experience. A special thanks to Jean Vacher, Marie-Therese Gramstadt … Read more

Landmap AR map content released

It is my pleasure to announce that the geospatial AR channel developed in conjunction with Landmap is now live. It allows the user to visualise this data in a whole new way. Through a highly detailed feature rich map, users can switch between different map layers and manipulate 3D models to bring the location to … Read more

Tips on creating education based AR

Over the last few weeks I have been reading many blog posts heralding 2013 as the year that AR becomes the present instead of the future. Unfortunately, from an educational perspective, AR is still written about primarily as a marketing and advertising tool where user experiences can be shallow and fleeting. Location based AR such … Read more

SCARLET Toolkit

The SCARLET tool-kit is available to enable teachers, technologists and librarians to construct their own tailored AR applications within the context of Special Collections, adapting the University of Exeter’s (From ‘Unlocking the Hidden Curriculum’ project) toolkit. The toolkit  includes course content templates for AR, technical recommendations, an overview of the pedagogical and technical process, lessons … Read more

SCARLET+ ‘Coding for the terrified’ or how I learned to stop worrying and love php.

One of the greatest worries I had when taking on my role as the project co-ordinator for University of Sussex’s augmented reality (AR) project was the actual building of it. The AR applications I first looked at had such an impressive wow factor that I wondered how I was ever going to learn to construct … Read more

SCARLET+ Technical Workshop

On Monday 1st October, myself and the two technical leads from the University of Creative Arts (Marie-Therese Gramstadt) and University of Sussex (Rose Lock) took part in a technical workshop in Manchester. The main aim was to gain a basic knowledge of how to create Natural Feature Tracking(NFT) channels in AR, linking printed images to … Read more

The SCARLET Focus Groups: 2nd and 3rd Year Undergraduates

On the 3rd of May, Matt Ramirez and I conducted our latest series of focus groups with two different courses, whose delivery will involve the oldest fragment of the Gospel of John, which dates back to the 2nd half of the second century, C.E.  These focus groups are part of our continuing process of evaluating … Read more

The SCARLET Project Survey

As part of the on-going work to evaluate and disseminate the work being done with the SCARLET Project,  we conducted a simple and straightforward survey for Dr. Guyda Armstrong’s 3rd year undergraduates from the pilot course “Beyond the Text: The Book and Its Body” which used the SCARLET app with Special Collections.  The survey was … Read more