Category Archives: Content Development

Our Hope for AR – Discovering fossils, geological features and more

Mimas is currently working on some exciting Augmented Reality (AR) projects, one of which is the creation of an AR field trip for geology students. Working with the Engineering and Physical Sciences Faculty, and the Museum at the University of Manchester, this new Discover Geology project (aimed at MSC students) should give us a fantastic … Read more

Landmap AR map content released

It is my pleasure to announce that the geospatial AR channel developed in conjunction with Landmap is now live. It allows the user to visualise this data in a whole new way. Through a highly detailed feature rich map, users can switch between different map layers and manipulate 3D models to bring the location to … Read more

Visualising rich spatial data with 3D and AR

Over the past couple of months I have been working with colleagues from the Landmap service at Mimas to create an AR experience around the UKMap dataset. The UKMap Collection is one of five collections provided free of charge to the UK academic community at Landmap and was originally collection by The GeoInformation Group. This … Read more

It’s Alive! – presenting ‘Voices In Your Pocket’, the University of Sussex Scarlet+ AR app.

Our final AR app is complete; the combination of the skills and guidance from the Scarlet team at Mimas, material and ideas from Mass Observation and Observing the 1980s, support from University of Manchester and University of the Creative Arts and a huge range of staff and student input here at University of Sussex have … Read more

Ding! Ding! Round two – AR in the classroom

On Friday afternoon we demoed the second, and brand new, version of the Crafts Study Centre augmented reality (AR) app to students at University for the Creative Arts. Originally our lead academic, Adrian Bland, had envisoned AR as a ‘portal to another world’ these discussions resulted in the AR app developed last year. However since then … Read more

Tips on creating education based AR

Over the last few weeks I have been reading many blog posts heralding 2013 as the year that AR becomes the present instead of the future. Unfortunately, from an educational perspective, AR is still written about primarily as a marketing and advertising tool where user experiences can be shallow and fleeting. Location based AR such … Read more

Triangles and teapots: AR technology development

At the workshop led by Team SCARLET on 7th December, the Crafts Study Centre presented a rough demonstration of their AR development so far. The two key principles underpinning this work were (and continue to be): ‘pedagogy before technology’; and focusing on rough working prototypes rather than polished final product (at this stage). Conversations and … Read more

AR thoughts & questions from a lecturer’s perspective

On Friday 7th December Team SCARLET visited the University for the Creative Arts (UCA) to give a workshop on augmented reality. The following thoughts and questions in this blog post are taken from the notes of one of the attendees to the workshop, Rebecca Skeels, Pathway Leader in Jewellery & Metalwork: Three Dimensional Design, School of … Read more

SCARLET+ ‘What has it got in its Pockets-es?’ – introducing Augmented Reality to students without getting them lost in the dark.

I have to report that my first attempt to introduce the ‘Voices In Your Pocket’ app. to University of Sussex students was less than a roaring success. At the end of November I packed an archive box with three iPads and folders containing print-outs of the trigger image and basic how-to-instructions and took it into … Read more

SCARLET+ ‘Swings and Roundabouts’ – the ups and downs of creating an AR application.

Working on Scarlet+ has so far been a roller coaster of triumphs and tribulations, but I am delighted to be able to declare that I am now working on the app itself. I had a huge breakthrough last week when Matt Ramirez suggested I try creating my trigger image using Firefox instead of Chrome as he had … Read more