Tag Archives: benefits

How open world games can help inform future learning

In the 1990s the internet was seen as an oracle for quickly gaining knowledge, a pathway to find information. In the near future, Kevin Kelly suggests in his book The Inevitable – Understanding the 12 Technological Forces That Will Shape Our Future that it will evolve to being a library of experiences that users can connect … Read more

Enabling a sense of presence in Virtual Reality

Virtual Reality has emerged from the ashes of the early 90’s as a potential technology to revolutionise our everyday lives. However, some major challenges still exist, both technical and aesthetic, before this can happen. In a series of short blog posts I will examine the major flaws preventing VR from becoming a mainstream technology and propose possible solutions. … Read more

5 take aways from SIGGRAPH 2015

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques including an exhibition, technical papers, industry talks and hands-on courses that attracts hundreds of exhibitors from around the world and many thousand delegates. Having been recommended to attend by several 3D/VR/AR luminaries, it quickly surpassed my inflated expectations, leaving at … Read more

Thoughts on Apple acquiring Metaio

  Since the announcement of Apples acquisition of Metaio (http://techcrunch.com/2015/05/28/apple-metaio/) last Friday I have been onset with a number of thoughts – anger, dejection, pessimism and disbelief to name a few. But the overarching emotion, without wanting to sound dramatic, having existed inside the Metaio ecosystem for the past few years, is hope. Hope that … Read more

AR for Science Education Webinar References – 11th May 2015

For all attending the AR-Sci – AR for Science Education webinar, references and media can be found below. About the Delphi method: Hsu, C., & Sandford, B.A. (2007). The Delphi technique: Making sense of consensus. Practical Assessment, Research & Evaluation 12(10), 1-7McDermott J.H. et al. (1995). A Delphi survey to identify the components of a community pharmacy … Read more

AR horizon scanning and Big Data

Augmented Reality has established itself over the last few years as an emerging technology without appearing to generate enough momentum to galvanise mainstream adoption, that is until now. I predict this will rapidly change as “Big Data” becomes increasingly prevalent and easy to integrate with developing technologies and hardware. If we look at the themes … Read more

insideAR 2013

insideAR is one of the biggest AR conferences in Europe showcasing the latest developments in industry, advertising, marketing and education. It was the first time I had been to the conference and I was pleasantly surprised to see how far AR has evolved in the last year, both in terms of software functionality and real … Read more

AR(t) magazine – new article by Matt Ramirez, the Mimas lead AR developer

We are really pleased to announce that an article written by Mimas’ Matt Ramirez is featured in the latest issue of AR(t) magazine.  The article talks about lessons learnt and knowledge gained through both the SCARLET and SCARLET+ projects, and how AR can enhance the student experience. A special thanks to Jean Vacher, Marie-Therese Gramstadt … Read more

Ding! Ding! Round two – AR in the classroom

On Friday afternoon we demoed the second, and brand new, version of the Crafts Study Centre augmented reality (AR) app to students at University for the Creative Arts. Originally our lead academic, Adrian Bland, had envisoned AR as a ‘portal to another world’ these discussions resulted in the AR app developed last year. However since then … Read more