Tag Archives: student experience

Introducing AR to 2nd year students at UCA

On 25th January the Crafts Study Centre augmented reality (AR) app was introduced to 2nd year students on the Contextual and Theoretical Perspectives course at University for the Creative Arts, Farnham. The SCARLET+ lead academic, Adrian Bland (and Pathway Tutor for the course) introduced the project to the students and then they had the following … Read more

Tips on creating education based AR

Over the last few weeks I have been reading many blog posts heralding 2013 as the year that AR becomes the present instead of the future. Unfortunately, from an educational perspective, AR is still written about primarily as a marketing and advertising tool where user experiences can be shallow and fleeting. Location based AR such … Read more

SCARLET Toolkit

The SCARLET tool-kit is available to enable teachers, technologists and librarians to construct their own tailored AR applications within the context of Special Collections, adapting the University of Exeter’s (From ‘Unlocking the Hidden Curriculum’ project) toolkit. The toolkit  includes course content templates for AR, technical recommendations, an overview of the pedagogical and technical process, lessons … Read more

Dante final AR outputs released

I am pleased to announce the release of the complete suite of AR outputs related to Dante’s Divine Comedy, which have been developed through the SCARLET project. These can be accessed by downloading the outputs PDF and scanning the QR code to enter the SCARLET Dante Junaio channel. Working with Guyda Armstrong (Department of Italian, School … Read more

The SCARLET Focus Groups: 2nd and 3rd Year Undergraduates

On the 3rd of May, Matt Ramirez and I conducted our latest series of focus groups with two different courses, whose delivery will involve the oldest fragment of the Gospel of John, which dates back to the 2nd half of the second century, C.E.  These focus groups are part of our continuing process of evaluating … Read more

The SCARLET Project Survey

As part of the on-going work to evaluate and disseminate the work being done with the SCARLET Project,  we conducted a simple and straightforward survey for Dr. Guyda Armstrong’s 3rd year undergraduates from the pilot course “Beyond the Text: The Book and Its Body” which used the SCARLET app with Special Collections.  The survey was … Read more

The SCARLET Project with First Year Undergraduates

As part of the on-going development of SCARLET, beyond the pilot course, “The Book and Its Body”, a group of Dr. Guyda Armstrong’s first-year students in ITAL10300, “Contemporary Italian Culture” were asked to participate in a focus group on 26 April 2012.  As with the pilot course, Matt Ramirez demonstrated the app to the students … Read more

What SCARLET means to me.

Ever since I first heard about the SCARLET project I’ve been fascinated. There’s something distinctly “Dr. Who” about combining augmented reality technologies with historic artefacts. CC: http://www.flickr.com/photos/aussiegall/316350537/ As an information professional, there are many things that appeal to me about this project. I like the fact that it’s about people using their smart phones/tablets to … Read more

SCARLET Focus Group

As part of the evaluation process for the SCARLET Project, I ran a focus group on 16 November 2011 for the students in Dr. Guyda Armstrong’s “Beyond the Text: The Book and Its Body”.  During the hour-long session, I asked some fairly open-ended questions about their own individual use of mobile technology, feeding into their … Read more

SCARLET evaluation

A key aspect of SCARLET involves finding out what people think about the content and use of Augmented Reality. By seeking feedback at an early stage we intend user experience to continue to inform project development. Using the pilot course, ‘Beyond the Text: The Book and its Body’ we have developed SCARLET content around 10 key … Read more