Category Archives: Content Development

Capturing the Dante content and digital asset gathering

As my Dante course is the first one of the SCARLET pilot modules to run this year, I thought it would be useful to write a blog post detailing how we’ve pulled together the digital content. Unlike most other university courses on Dante’s Divine Comedy, my course is not primarily concerned with interpretation of the … Read more

The Benefits of using Augmented Reality in Education

It is usual in education to be overly cautious whenever a new technical innovation is heralded, preferring to concentrate, perhaps rightly, on its pedagogical benefits in terms of increasing educational value. Augmented Reality is no different. Advertising has brought Augmented Reality to the masses, gaining much publicity in such marketing campaigns as Lynx, where the public … Read more

Storyboarding Augmented Reality content for Dante

Myself, Guyda and Laura met to commence the content creation process, creating a series of storyboards to illustrate a typical user journey. For the example resource material we used Guyda’s course – ‘Beyond the Text: The Book and its Body’ to construct a mock up of how users could interact with an Augmented ‘GLUE’ object … Read more