Category Archives: Content Development

VR & AR World 2016: takeaways and potentials for the next generation learning environment

At the recent VR &AR world 2016 that took place in the ExCel centre in London, I was really excited to explore the vibe and experiences around cutting edge technologies that 50 countries came to share from all around the world. With many established companies like Meta, HTC and Epson and many more showingcasing their … Read more

5 take aways from SIGGRAPH 2015

The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques including an exhibition, technical papers, industry talks and hands-on courses that attracts hundreds of exhibitors from around the world and many thousand delegates. Having been recommended to attend by several 3D/VR/AR luminaries, it quickly surpassed my inflated expectations, leaving at … Read more

Thoughts on Apple acquiring Metaio

  Since the announcement of Apples acquisition of Metaio (http://techcrunch.com/2015/05/28/apple-metaio/) last Friday I have been onset with a number of thoughts – anger, dejection, pessimism and disbelief to name a few. But the overarching emotion, without wanting to sound dramatic, having existed inside the Metaio ecosystem for the past few years, is hope. Hope that … Read more

AR in the City – Its finished!

We are delighted to announce that the learning resource developed in the AR in the City project is now available for use. The content (best viewed on iPads), developed in collaboration with the HEA, BSA, BSC and Jisc encourages the user to explore three fictitious parts of London; guided by a classroom activity to uncover correlations … Read more

Introducing the Fabulous Frogs App: Splendid and Native

What can children learn? The development of the Fabulous Frogs App: Splendid and Native completes the second phase of the Mapping the Museum Project. Developed using Junaio this app is an interactive AR tool which is targeted at 7 – 11 years and maps to Key Stage 2 of the National Curriculum in England and … Read more

Discover Geology AR Field Trip

Yesterday, a coachload of enthusiastic people embarked from the Manchester museum to Castleton in Peak District to test the new University of Manchester Discover Geology app, co-developed by Mimas, the Engineering and Physical Sciences Faculty, and the Manchester Museum. Early feedback suggests that it was a unanimous success, read more about the user experience from one … Read more

Our Hope for AR – Discovering fossils, geological features and more

Mimas is currently working on some exciting Augmented Reality (AR) projects, one of which is the creation of an AR field trip for geology students. Working with the Engineering and Physical Sciences Faculty, and the Museum at the University of Manchester, this new Discover Geology project (aimed at MSC students) should give us a fantastic … Read more

Landmap AR map content released

It is my pleasure to announce that the geospatial AR channel developed in conjunction with Landmap is now live. It allows the user to visualise this data in a whole new way. Through a highly detailed feature rich map, users can switch between different map layers and manipulate 3D models to bring the location to … Read more